HOME | ORDERS | CONTACT    




GenXe3
Learn More

Back to GenXe3 HomeSchool-to-Work| Why ExerGames| Exergames and Employee Wel


School to Work: Harness the Energy and Expertise You Need 

• Save Money,
• Gain health benefits,
• Engage Hard-to-Reach Youth

The 30% of a high school population struggling most with literacy, the ones most likely to be disengaged in school or at risk of dropping out, can become empowered leaders. 
Generation FIT is an in-school program that teaches students how to lead and manage an interactive fitness game program that provides "10-15 minute workout/play breaks throughout the school day.  Once teens have learned the physiology, research and some strong mentoring skills they'll be prepared to be motivational GenXe3 facilitators for your employees.

Research has shown that 10 minutes of aerobic exercise before a cognitive task can increase success at the task. Kinesthetic learners, on average that is 85% of the population, will focus on their work and produce higher quality results after regular practice doing the interactive video game.  You have many of the same challenges with employees that teachers have with students - we are, afterall, from the same human mold.
Interactive game breaks provide:

•  exercise, fitness training and wellness awareness
• eye-tracking, patterning and analysis skills important to reading, computer work and other cognitive tasks
• communication, teamwork, time management and workplace skills

The same students that could one day drive enormous costs for the community can become valuable community partners. They can facilitate your wellness program when it's delivered by interactive video games, like Wii Sports and Wii Fitness:

• Students practice both fitness and mentor roles,
• apply for work in an interactive video game team. 
• Trained students will share time and talents with peers and the greater community ? that's you!  
• This GenXe3program can re-invent the corporate/business partnerships in your community.

        Interactive fitness video games deliver increased success in cognitive tasks like reading and math while simultaneously providing rich fitness benefits.  What works for school will provide rich benefits for your employees. How does that work?

·         With Gen Xe3, we don’t expect the classroom teacher to add more roles to an already over-busy schedule.  Our program includes peer-mentor and student management processes that are easy to integrate.

·         We provide solutions for many educational objectives while working to solve the fitness crisis.

Yes, kids are in trouble, and the same kids can be the solution, the Gen Xe3 way


What Is GenXe3? 

For more information, just drop us an e-mail!







 
Sponsored by   invenTEAM     
  © Copyright invenTEAM 2005 All Rights Reserved.